“We’re not talking about zombies here. There are no armies of flying robots taking over. This is not sci-fi. This is a scenario we can plausibly foresee, perhaps just a few decades into the future.” Gregory Claeys, professor of history at Royal Holloway University of London, is talking about Tom Clancy’s The Division 2, the newly released sequel to the 2016 dystopian hit game which saw players battling across New York City in the wake of a bioterrorist smallpox pandemic. The Division’s mix of bleak dystopia, RPG gameplay and online co-op was a winner for publisher Ubisoft, earning $330million after five days of release. A film adaptation starring Jake Gyllenhaal and Jessica Chastain is in the works. Now we have a sequel. The newly released The Division 2 takes the action from the brutalism of Manhattan to historical Washington DC. But this isn’t another post-apocalyptic video game. It shows a world coming back from the brink. Set seven months after the original, society (or at least, what’s left of it) has moved on. Different political factions are progressing with their own agendas, while the survivors are supporting each other to rebuild communities. It seems there’s hope for all of us…. Read full this story
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