Well, it looks like I picked precisely the wrong time to get into The Division. I’ve been close to obsessed with the game recently, having belatedly got into it off the back of the Wildlands beta, which left me in the mood for more open world, third-person, guns ‘n’ grind, ideally with some Tom Clancy trappings. (Which presumably now means I exist entirely at the intersection of a Ubisoft marketing department Venn diagram.) So, when it came to last week’s one-year anniversary livestream, I was pretty excited. But as Massive Entertainment laid out the plans for The Division’s second year, you could feel the oxygen leaving the room.“All of the content updates that we’re going to provide are going to be free,” said creative director Julian Gerighty. “There is no season pass for year two.” That sounded like good news, given that Gerighty was promising two new expansions—but free content in the context of an incredibly expensive to develop looter-shooter immediately set off alarm bells. On the stream, Gerighty was at pains to emphasise what an act of generosity these expansions represent, but when you looked at the kind of thing that’s going to be included, the truth became clear…. Read full this story
- Pac-12 stock report: Big 12 finances, Kliavkoff’s strong start, possible CFP expansion delay and Rolovich’s vaccination stance
- A Strong Nominee. A Divisive Opponent. But Can Democrats Win in Alabama?
- Researchers develop new model to predict death for COVID-19 patients - calculate your risk
- The San Francisco Giants' Very Clear, Discernible Plan
- Alibaba misses revenue estimates as e-commerce growth slows, regulatory crackdown persists
- Apple Reports Record Results: $18.4B Profit on $75.9B in Revenue for Q1 2016 on 74.8M iPhones
- Fourth Stimulus Check: Are We Any Closer To Another Relief Payment?
- Joan Ullyot, Debunker of Limits on Women Who Run, Dies at 80
- U.S. Coronavirus Cases Are Falling, but Variants Could Erase Progress
- VIETNAM NEWS HEADLINES AUGUST 3
The Division’s ‘Year Two’ expansion plan dooms it to a slow death have 320 words, post on www.pcgamer.com at March 13, 2017. This is cached page on VietMaz. If you want remove this page, please contact us.